Learn HTML Introduction, Structure Of Web Page, Forms, Audio & Video, HTML Canvas, Data Storage, Offline Applications, Geolocation, Web Workers & Sockets in HTML5 & CSS3 Tutorial/Training-LIVE Online & Classroom sessions
The participants will also learn how to implement the newest CSS3 Techniques in their Web applications and gain an understanding of the browser support in different modules.
In the hands-on HTML5 training course attendees will learn how to create web applications with HTML5 so that they can start using it in their projects right away.
At the end of HTML5 & CSS3 training course, the participants will:
Know how to use HTML5 Markup
Understand current browser support for the various HTML5 features
Understand how to emulate certain HTML5 features in older browsers
Learn about best practices for using HTML5
Learn how to use the new features of CSS3
Suggested Audience - This course is designed for software developers interested in designing, creating, and deploying HTML5 web applications. It is valuable to both beginners and advanced developers that already have experience in developing web applications.
Open-House (Public): 2 days
In-House (Private): 3 days
1. History, Vision & Future of HTML5
What Is HTML5?
History And Major Actors
A Little Retrospective - What Is The W3C? - What Is The WHATWG? -
Vision And Philosophy Behind HTML5 -
Future Of HTML5 - Timeline -
2. Getting Started With HTML5
The State Of Browser Support
Support For Legacy Browsers
Graceful Degradation - Emulation -
3. Structure of a Web Page
New And Updated Elements - Structural Elements - New Attributes - Deprecated Elements And Attributes -
HTML5 And CSS3
What Are The Needs For Web Applications?
New Input Types
5. Audio and Video
The State of Web Audio And Video Based On Plug-in
The State Of Audio And Video Codec (e.g. H.264, WebM, etc.) - Video/Audio Codec And Browser Support -
New Audio/Video Markup
Attributes And Methods
Understanding Audio/Video Events
Customizing Audio/Video Controls
6. HTML5 Canvas
Overview Of Graphics In The Browser - Canvas Vs. SVG - Accessibility -
Using A Canvas
Context And Coordinates
Working With Paths - Drawing Straight Lines - Drawing Circles Or Arcs -